Hold an open hand in view and move it smoothly. The camera follows your hand while filtering small tracking movements.
Point, hold briefly until “Point + pinch to move” appears, then pinch. Move your hand up or down to travel and sideways to strafe.
Hold an open or closed hand briefly, then pinch. Sweep your hand to orbit around the current view or artwork.
While pinching, move your hand closer to or farther from the camera to approach or pull away from the view.
Release the pinch to stop immediately. If your hand leaves the camera frame, movement stops without resetting your current view.
This Three.js piece runs in a live immersive 3D canvas with orbital camera controls and keyboard WASD movement.